World of Warcraft: Azeroth Battle is the first game to be attacked by DirectX 12 APIs on Windows 7. Unwanted information from Microsoft.
DirectX 12 on Windows 7. You are reading that right, DirectX 12 APIs also appear on Windows 7, the old home operating system Microsoft corrected 2009 with the doorstep now known as Windows Vista and is still very much in use today, with Web Applications marking more than 40% of the market, over 37.3% of Windows 10.
For Windows 7, it is high that Microsoft will communicate extended support, set up for 14 January, 2020. Then the security updates and security arrangements stopped, with companies having to pay subscriptions to Redmond's house for support for a further three years, until 2023. So the option to "Windows 7" is largely amended at this time.
Windows 7 is expecting an unexpected turndown for DirectX 12 API Blizzard. Instead, Microsoft reports in practice. "Blizzard supported DirectX 12 with World of Warcraft on Windows 10 at the end of 2018. The players were warmly welcomed: with DirectX 12 features such as multiple switches, WoW players underwent major development. Frame frame (WoW is very aware). Having achieved this performance for their players with DirectX 12 on Windows 10, Blizzard wanted to put it to the people who remained on Windows 7, where DirectX 12 was not available. to get. "
“At Microsoft we endeavor to respond to customer feedback, so when we received this information from Blizzard and other developers, we decided to take action. Microsoft is happy to say that we have successfully used D3D12 to run Windows 7. This allows developers to take full advantage of the latest D3D12 developments as they support customers on older operating systems. "
World Warcraft: A battle for Azeroth 8.1.5 the battle includes Blizzard the first to use DirectX 12 on Windows 7 t. Players should experience better performance, although Microsoft says that Windows 10 will always achieve the best performance, as there are a number of recommendations designed to speed up DirectX 12 ”.
Microsoft has confirmed that He is working with other developers to develop DirectX 12 games to Windows 7 and future advertisements will continue. At the moment the DirectX 12 support in Windows 7 is all connected to World of Warcraft, you can't download the DirectX 12 API and install them manually on Windows 7. Microsoft hasn't installed the same API. Windows 7 remove.
What does DirectX 12 offer more than DirectX 11? The newest DirectX APIs allow you to share and distribute the different CPUs to a more efficient extent. Specifically they will develop developers direct management of resources and GPUs to ensure optimum development in line with their needs.
It is possible to provide a lower level of mechanical equipment make full use of the multi-modal capabilities of the CPUs, of the many woods within the GPUs and maybe different GPUs and video cards that are in a computer.
New libraries enable developers to achieve parallel operations using individual GPUs. All the 3D games are usually brought together for photo processing. By DX 12 it is possible to assign work to second GPU freeing the first GPU, which may then start to do the next frame, for faster rendering (Siadan Asynchronous).
One of the most fundamental features of DirectX 12 (which is unfortunately used) is that a process of parallel GPUs (DirectX 12 Multiadapter) is fully parallel. Many laptops have lots of GPUs, one into the processor (often Intel HD Graphics) for use in another specialized battery and GPU mode (AMD or Nvidia) for more challenging activities.
By DX12 the GPUs of a particular GPUs may be used for redesign of views and integrated GPUs for postal processing. However, as noted above, this capability, although displayed in public by Microsoft and some developers, has not included – or is replaced by, the Microsoft Office. feel that manufacturers have opposed it.
DirectX12 also improves memory management and reduces the impact of disruption. Above all, they tend to offer a more stable frame level with a new caching tool. Finally, DirectX 12 includes new and fully-developed features for rendering. 3D generation generation piping has plenty of great development with algae looking for striking, controlling visibility and geometrical optimization (backbone attenuation, limited thinning, frustum thinning, thinning of grant).