Compare all the main gaming services through Google Stadium features, Microsoft Project XCloud, PlayStation Now and NVIDIA GeForce.
The video games in the future will flow. Or, this is a reflection of the recent publications from the world's giants. Google Stadia and Microsoft Project XCloud of course, there were only the last ones to enter the game through the cloud, and they'll keep keeping a company with already active services in Sony and Nvidia, or PlayStation Now and GeForce Now. But different competitors have taken different ways to enter the current flow of content, which makes different services from a variety of perspectives. From the platforms that are used up to the economic model, through requirements, support and opportunity, in this video Let us put it comparison What are the marks of the four main video game services.
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Even if we talk about flow games, it is important to understand immediately what structure the different services are based on, even what was said. a database host the corporate servers who process the data and provide it to customers. It appears that Google Stadia does not have entrants in this area, anyway. Viewer Mountain View can take a broad view of widespread distribution, and even on the hard side it looks like its attendants are performing real: we talk about 2.7GHz custom processors, which are described by us. supports large-scale reading and management of AVX2, 16GB RAM and GPU GPs able to generate power of at least 10.7 TFLOPS as a result of 56 CU. XCloud instead is dependent on infrastructure Microsoft Azure for data centers, which currently have 54 regions worldwide. But Microsoft does not focus on the brutal force of devices and, at present, the production base is made up of modified versions of Xbox One S: eight mothers redesigned one set aside in 2-unit tables as the basis for Project XCloud, at least the first time. For PlayStation Now no information is as detailed, but it appears that Sony has chosen a similar structure, with some servers fitted with the PlayStation 4 cards modified. Servers dedicated to PlayStation 3 should then be included to avoid a composite problem that may arise with complex CELL architecture. In the past the Japanese company had spoken of guards that were made up of a single mother stick equivalent to 8 PS3 per blade, but it is not known if there were interim updates. Data centers even lack hard data, but the structure is based on the technology developed by Gaikai, the cloud services company bought Sony in 2012. Finally, GeForce Now has data centers in 17 different areas, with NMSia P40 GP closed server and able to offer End Users performance similar to computer with PC. a 1080 GTX.
However, the power and distribution of the servers would not be useful if the players could reach the data using a reasonable speed of connection. For this minimum requirements they are at the heart of the current stream. Google Stadia, for example, promises to have a enough connection of 25 Mbps to output at 1080p and 60 frames per second and reach enough to allow 30 games to play 4K. Google is the only competitor so far to speak of such high aspirations: according to Nvidia, instead of the Ultra HD it would need too many distances and at this stage this has not enabled them to have , limited to 720 and 1080p. According to the producer's estimates, these 15 and 25 Mbps motions have to individually flow at 60 frames per second. Its purpose should be more challenging for Sony's option: indeed the PlayStation is just 720p and, even if we call around 5 Mbps as the minimum requirement, the exams will have a speed of 20 mega ADSL with some games, on all driving titles, with a combined input of around 60 ms higher than the physical versions. Even for XCloud Project we are currently talking about the requirements for 720p, where we start with 10 Mbps. The 1080p support, and currently the 4K from the service's main target, may provide the small mobile devices scanner.
In fact, Project XCloud is compatible not only with Windows PCs and consoles, but also on iOS and Android devices. Giant Redmond has even thought of practical contexts for use control, as well as support to easily connect the Xbox One to smartphones. Obviously Stadia will also be available on mobile devices: Google has confirmed its existence Chrome playing with a click and started a huge amount of work to support the most dispersed regulators, including those from Nintendo Switch. To play on Chromecast TV, however, the use of a special Stadium pad is vital, which should ensure a reduction in lower input. GeForce Now, on the other hand, it only meets MacBook, Windows PC and NVidia shield, and using the director SHIELD, the DualShock 4, the Xbox bag with wires and some Logitech controllers. Finally, PlayStation Now can only be played on PCs and PlayStation 4, using the Sony administrator or some third-party pairs.
Date for price and distribution
At the moment, only PlayStation Now is working full-time, even in Italy. a & # 39; economic model the Sony-selected person is entering a universal suite, which has a body of 15 euros per month, or 100 euros a year, giving around 600 matches taken from the Games. a catalog of the last three generations. Of these, PlayStation 3 is a key part and can only be played in flow. The PlayStation 2 and PS4, on the other hand, are available to download and play locally on the PlayStation 4. Even GeForce Now is already available, but just in beta after an invitation. It's free at the moment and it lets you spare all your games onto Steam, Uplay and Battle.net, as they are compatible with the service. However, it is not known about it Distribution day Final or final version of the subscription cost. Most definitely the information on Stadia and XCloud. Google and Microsoft are announced to be available by the end of 2019, but not on the economic model or cost of subscription.
When they are completed, all flow services struggle to take larger or smaller slices of users. For this, the features by they will be the main battlefield and the games play the backdrop. Microsoft and Sony can now count over their expeditions: a remarkable Halo or Forza Horizon series against Xbox, titles like The Last of Us or Uncharted for PlayStation. Nvidia has no magazines, but has the large catalogs of Steam, Uplay and Battle.net on its side. Google, on the other hand, is moving on two sides: Stadia is pledging to have a series of first-party games, with high-level teams developing specific games under the co-ordination. wise. Raymond Jade. Indeed, one of the duties of a new Google vice-president, who is already well experienced in companies such as Sony, Ubisoft and Electronic Art, is to regulate internal affairs and a rich base of experiences. designs which will be available directly from stadia. At the same time, Google spoke about itintegration Within the results they share with Stadia. Particular attention will be paid to YouTube and to content producers on stage, with user engagement formats which enable the ability to communicate easily and play with your experience with the play. Crowd Play.
So, we expect lots of new features before the end of the year and we can't wait until we see all the new flow services in place. And you? What do you think of this new approach to making video games? Let us know, as usual, in video ideas.