One of the key selling points in Nvidia's latest graphics card – the RTX series – is that these cards allow use of bottom-up trays or find rays in a game.
Now, Nvidia opens for use by DirectX Raytracing (DXR) on several graphic cards with GTX, including the majority in the Pascal family. This means that almost three years of GeForce GTX 1080 and his brothers will be able to use technology.
Corresponding card lists go down to GTX 1060 6GB. The Turing-based new GTX 1660 is also part of the sport.
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But Nvidia no longer comes with drivers who are opening up for trailing nets for older graphics cards that means they don't need magic. On the RTX series, the technology runs on the masts' RT & # 39; – hardware not available on GTX cards.
So, Pascal and Turing cards without a RT coaster must use other parts of the hard hard to do the same thing, which takes a lot longer.
This means struggling with the largest example of the previous generation, the GeForce GTX 1080 Ti, the drive for delivering meaningful achievement when track is monitored fully.
The GTX traffic track will also be tracked out with RTX cards, but this will open up the use of technology on lower tracing situations and / or solutions – which will hopefully outweigh this potential.
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